Hugh Higgins is a professional hacker, renowned throughout the world for infiltrating the most elaborate and sophisticated security systems. His recent operations, however, haven’t been too fruitful; a preservation protocol—the Safeguard Sun—has been disrupting his work. Having ascertained its location within a bank’s hosted beta, Hugh has decided to set out and terminate it.

Dive onto the information highway as Hugh’s robotic avatar, juggle between volume and visibility settings to avoid detection, and obtain the Safeguard Sun spiralling at the road’s end. Do you have what it takes to get the job done?

If you want to play the game click here.

Project

The Beta Bank was an entry for a 72 hour game jam called Ludum Dare #31 where you have to make a game within a 72 hours. The theme for the game jam was “entire game on one screen”.

Project Role

For this project I took on the role as a sole programmer, programming the gameplay mechanics, and programming the menu manager. This was a really good role I took on because I was the only programmer and learned a lot of things during the game jam.

Development Team
Diego Henriquez | Programmer
William Lewis | Modeller & Animator
Ryan Schmidt | Level & Audio Designer
Maria Diment | Texture & Concept Artist

Filed under: Uncategorized

JUMP TO TOP
SHARE THIS POST

TAKING TOO LONG?
CLICK/TAP HERE TO CLOSE LOADING SCREEN.
Please Wait